![]() ![]() ![]() As this title is a prequel, Human Revolution focuses on the emerging social and political minefield that is mechanical augmentations. Denton was a man with robots in his blood – true nanotechnology made him the killing machine he was. Rooting around lockers and crates for medipacks is also a thing of the past, Human Revolution features regenerating health a potentially controversial addition that simply makes sense and saves time. ![]() Dragging bodies has become more realistic: before you know it you’ll be stuffing corpses into air conditioning ducts like an old pro. Not only do these look and sound impressive, they add another option to the arsenal. As well as cover, Jensen has the ability to quietly dispatch an enemy from behind with either a lethal or knockout strike. Bunkering down for a fire-fight is equally painless. Peeking around corners or deftly darting between pillars and doorframes makes the game’s stealthier elements much more user-friendly. A cover system has been implemented, and while it feels strange at first, it quickly becomes intuitive. Speaking of the current crop of games, Human Revolution has appropriated a few tricks from recent history – especially console shooters. The conspiracy begins with Jensen receiving nano-augmentations he didn’t ask for at the request of his boss, compounding the sense that things are not quite right in 2027. It’s probably not the grandest tale ever told, but the writers have impregnated the existing canon with superb skill. With that said, story-telling in this medium has advanced dramatically in recent years and while Human Revolution’s arc is compelling, some may find it doesn’t measure up to other new releases. The satisfaction brought on by witnessing the impact of these choices is immense. As with the original, the multi-threaded narrative unravels as the player interacts with the characters and the world. The set-up is familiar, but the minor plots and driving theme of humanity versus science keeps things tense and immediate. ![]() The opening passages of the game task the player as Jensen with performing the security and espionage requirements of an enigmatic employer. In Human Revolution, the developers have taken the rich world of Deus Ex and built a beautifully detailed precursory environment, riddled with subtle winks and nudges to the future of the previous game.Īdam Jensen is a security expert employed by a monolithic biotechnology firm. Set against a near-future, cyberpunk New York, the original title saw players weaving through narrative twists and double-crosses as they controlled an agent augmented by nanotechnology, one capable of leaping tall shipping containers in a single bound or hacking through the government’s computers like they were so many British celebrity voicemail boxes. Instead, gamers were left out in the dark until a worthy successor (or predecessor, as the case has proved) was created. Invisible War’s perceived shortcomings didn’t tarnish the reputation of the series. The much-maligned Deus Ex Invisible War pays testament to the fact that any instalment in the series will be measured against the efforts of Warren Spector and company, and, if found wanting, will be judged poorly.Ĭonversely, the failures of Invisible War only serve to accentuate the successes of Deus Ex: Human Revolution. Taking the action-RPG to new heights these days takes a monumental effort and developers presently have a large workload if they hope for their title to be well received.ĭeveloping a Deux Ex title, then, is a particularly fraught process. To them, the level of immersion, environmental interaction and open-ended, plot-driven adventure was without peer. Upon its release more than 11 years ago, Ion Storm’s Deus Ex was considered by many to be one of the finest PC games created. ![]()
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